Industry Moves Point To Console Mods for GTA V?
We recently published a piece regarding the possible discontinuation of future DLC and other content updates for GTA V on the Xbox 360 and Playstation 3, meaning that no more new in-game content will be released for the game on last-gen platforms. This is a trend that has been increasing in frequency in the AAA industry, with games that have been released on both next and last-gen consoles that have continued content support.
However, in the light of the announcement that Fallout 4 will be supporting mods on next-gen consoles as well as PC, it seems like a logical step for GTA V to adopt this new feature. The only question is, can it?
In a technical sense GTA V made a massive leap when jumping from last-gen consoles to the current generation. While, in terms of gameplay features, we could count the new additions on two hands, the backstage alterations that the average player will never witness were immense. Despite this the current-gen versions of GTA V were built on the foundations of of the launch version.
Fallout 4 however has been developed with the current-gen consoles in mind from the very beginning. The hardware capabilities of the new consoles has made mods technically possible, but no games have exploited this yet. GTA V has a massive and active modding community, and making mods available on consoles would be a move of genius on Rockstar's part. However, unlike Fallout 4, GTA V's game code is based on a framework built around last-gen, and as such is it malleable enough for such a significant alteration, or would Rockstar wait for the release of GTA VI to bring mod support to couch gamers?
Hopefully we'll get some word on this in the coming months as Fallout 4 releases, since its console mod support is bound to make some waves in the industry, and hopefully this won't just turn into another GTA VI rumor. Would any of our console readers be interested in mod support for GTA V on Xbox One and Playstation 4?