GTA 5 Sells 70 Million Copies

From GTA BOOM Wiki

Normally, you'd think that even a AAA release would lose steam three years after launch. Not in the case of GTA 5, however. Rockstar lined up a number of factors which have boosted the game's sales and popularity, while also ensuring that it would stay on the top years later. What's more, not only is the game popular, but it's still growing.

Gta 5 Sells 70 Million Copies
Pretty much all high-ranking Take-Two officials.

The new figures came in after today's earnings report went out to investors, detailing Take-Two's revenue data for Q2 of the 2017 fiscal year. Not only did GTA 5 hit yet another sales milestone- and we reiterate, that's 70 Million without digital sales — but it's also responsible for boosting the company's revenue from digital sources.

Digital non-games sales — meaning microtransactions and the like — now account for 31% of all revenue and more than half of all digital revenue. Such purchases brought Take-Two $230.8 million over the quarter, and the main contributor according to the company was GTA Online.

Gta 5 Sells 70 Million Copies

Looking at the big picture, the company's total revenue made quite the jump as well. Net revenue went up a whole 21%, with the company earning $420.2 million, compared to the $347 million brought in during the same quarter last year.

When it comes to actual game sales, be it digital or physical, the company earned $452.8 million, with GTA 5, The Bioshock Collection, NBA 2K16 and XCOM 2 being the main contributors to this figure.

Gta 5 Sells 70 Million Copies

While most people assume that the main source of income is GTA Online's Shark Cards — which technically is still correct — the game itself is still moving massive numbers of copies even three years after initial launch. Strauss Zelnick, the company's CEO" title="">, said that the game "continues to see year-over-year growth" in terms of copies sold.

That figure of GTA Online having 8 million unique players per week came from last year's earnings report, and while this report didn't update that figure with concrete data, it does state that the number only went up.

Gta 5 Sells 70 Million Copies

GTA 5 seems to be defying the typical AAA lifecycle, and instead of taking a downward turn, it's gaining momentum as the years go by. The fact that Rockstar is supporting the game with free DLC continually undoubtedly helps. Add to that the principle of 'popularity breeds popularity', and it's pretty hard to see the game losing steam anytime soon.

Which is just as well as far as Take-Two is concerned, seeing as the company wants to keep GTA Online running hot and profitable at least through 2020, but ideally even longer. We can safely say that they are on the right track.

Have you bought GTA 5 recently, or are you a long-time player?


Latest News
Gta-online-cayo-perico-heist-challenge.png
Double rewards on Cayo Perico activities this week will be part of a month-long Heist Challenge with massive potential payouts.
Caleb.png
By Caleb Sama November 6, 2024
Gradual-gta-online-revenue-decline-expected-take-two-gta-6-release-1.jpg
Take-Two is preparing for GTA 6 while giving GTA 5 a grand send-off with new updates as it outperforms expectations as it nears its end.
RayIanWrites.jpeg
By Ray Ampoloquio November 6, 2024
Take-two-ceo-confident-gta-6-performance-xbox-series-s-1.jpg
Take-Two Interactive's CEO remains confident in Grand Theft Auto 6's performance despite the Xbox Series S's limitations.
RayIanWrites.jpeg
By Ray Ampoloquio November 6, 2024
Nagasaki-shinobi-gta.png
GTA+ members are getting the Nagasaki Shinobi motorcycle, biker gear, and sweet discounts on clubhouses and weapons.
Caleb.png
By Caleb Sama November 6, 2024
Ex-gta-developer-shuts-down-famous-gta-5-theory-1.jpg
After over a decade of trying to solve the GTA 5 mystery, one of the game's developers has officially pulled the rug.
RayIanWrites.jpeg
By Ray Ampoloquio November 5, 2024