Take-Two CEO: Potential of Consoles Remains Untapped
Grand Theft Auto V was a massive hit on all the platforms it launched on, and while the PC version is by far the most advanced graphically and in functionality, many players were impressed with the Xbox One and PlayStation 4 versions as well.
While there were some dissenting opinions (because of course there are), the idea that Grand Theft Auto V was the first "true" next-gen game. With remakes, remasters, re-releases and HD editions making up more than three quarters of the PS4's and XBO's library, games that players readily call current-gen are few and far between, though in recent months, a steady stream of releases and announcements seems to be patching things up. Despite this, the current generation of consoles has been getting quite a bit of flack. Gamers say that the technological leap was far below expectation, libraries are thin, certain business practices involved are underhanded and a few of the obligatory "features" are invasive.
While this year's E3 saw both Microsoft and Sony take steps in the right direction, some people are not yet convinced. Strauss Zelnick, CEO of Take-Two Interactive, parent company of Rockstar Games, developer of Grand Theft Auto V, says that the consoles aren't to blame. While they tried to make full use of the hardware at hand, Zelnick is convinced that not even GTA V could show off what these machines are truly capable of.
We've had a couple releases for new-gen, but I don't think we remotely have seen what can be done, and that's super exciting. And that speaks to many of our titles; hopefully all of our titles, ultimately.
Man has a point. Take a look at some of the Xbox 360's launch titles, and compare those to Assassin's Creed Black Flag, or the prev-gen GTA V release.
"We have yet to see entirely what the technology can allow," Zelnick said.
Personally, I've always been a PC gamer, but also always wanted to jump in to the console scene, mostly due to the exclusives. While on the long run, console do end up being more expensive simply due to console games being significantly more expensive (at least where I live) and lacking sales in the same caliber as what Steam or GoG offers, but for some dropping a larger amount on a powerful PC in one go isn't viable. While the two main draws for consoles (exclusives and couch co-op) both being weaknesses in this generation, I'm still tempted to jump in.
Either way, nothing beats the PC's raw power, modding support and massive library of games that never saw the light of day on consoles.
What do you guys think? Were you impressed by GTA V's current-gen release? Do you think the Xbox One and Playstation 4 can outgrow their current limitations?